Saturday last I set up and ran a game of pirates using the Rank and File rules system - with 8 total players in the game, many of them young and one of them a woman (her husband played on the other side). The game was at ConQuest Fresno in Clovis, California, USA. We had lovely weather - if you like 109 degrees Fahrenheit (but it is a 'dry' heat!).
This is one end of the 5' x 16' table. Yes, that is a volcano on the left and the ships on the right are 'government' forces but just a visual enhancement to the game which was a land battle. Just above the ships on the right you can see a sinking ship but you cannot see that between the good ships and it there are a bunch of men swimming in the water with sharks circling in and a maelstrom in the middle of it all. You can, however, see the figures used in the parade below.This is the other end of the 5' x 16' table. Again, the cool black pirate ship was just a visual but the walled town and the star fort did figure in the game to a degree.
This shows all of my pirate figures owned, painted, sort of painted (more below), and those just primed. By pirate figures I mean the actual pirates and the figures for opponents.These are part of the batch of figures painted for the game, mostly just dead but the governor's bodyguard and some command figures. I did realize I need to change up my command figures. My games are meant to be later 1600's to earlier 1700's but too many of my command figures are Napoleonic in nature - a reality attributed to putting on the giant club project game a decade ago and no time to get better figures ordered and ready.
This shows my casualties post ship wreck in the water along with circling sharks. These are all from Peter Pig's pirate range. The rest of the collection is from every 15 mm pirate purveyor I was aware of - all of them (from memory: Bluemoon, Peter Pig, Minisfigs, Eureka Miniatures, Rebel Miniatures, and Museum Miniatures; there may have been others but all I can think of as I type). There are over 100 total dead plus more than 50 figures in the water from the shipwreck.
These were the dead painted for the project game years ago along with the governor's on the left and some more command at the bottom. Again, a need to replace a bunch of those figures for the same reason as above.
This is one Command, six units of six stands for a total of 18 figures per unit - and in this case 'matching' casualty figures. These are Native warriors - in this game standing in for Panamanian native peoples but could be Polynesian or Caribbean figures. For the most part, this command was newly painted though 8 stands were already painted with some rework to ensure they matched to the newer figures. Notice the color difference on the bases for the natives - yet I used the exact same sand. The difference was that I used the wet paint for the natives but clear glue for the rest of the commands. The natives will be used in non-pirate games for sure.
Just another of the sixteen total painted commands. Four stands at the bottom left are part of the newly painted - easy to spot because no tufts of any kind. When originally done back in 2011/2012 the whole tuft phenomenon wasn't in full swing, I made my 'tufts' by adapting model railroad scenery items.
Another command, the two front units were part of the pre-game painting.
And another.
And another - ignore the wrong flags. There should have only been pirate or Spanish flags but I ran out of time to get the flags cutout and mounted and added to the units.
More.
Another.
Yup, more. The two units at the back are part of the new stuff.
And more. Five of the six units here were newly painted with the top unit having two added figures to bring it up to 18. I was gifted four 12 figure units by a fellow gamer some years ago and realized I could create three new 18 figure units (my standard for this collection) by just adding two figures to each group of 16. I also changed the cuff colors to ensure all figures had the same color.
More.
Originally, there were British, French, Dutch, and Spanish units plus pirates and Colonists for the club game ten years ago. I am reworking that into Spanish versus pirates only - maybe (more below).
You may have noticed that some units have a Sand or Gravel theme across the front of the stands (bottom here) and then a color of flower tufts at the rear. This command only has the two units at the bottom with the 'front' color but both have the rear flower tuft color (one is a bit harder to see but the yellow stands out). This is my way of experimenting with Visual Labelling as opposed to obtrusive 'tags' spoiling the visual appeal of a game.
A command that did not get painted in time.
And another one.
This is the Native Villagers from various manufacturers, the old CUB range of women and I believe some more Peter Pig and a bunch of Eureka Hawaiians (I think) to provide unarmed villagers. I will use some of these figures as "dancing girls" for things like nautch parties in India during The Mutiny.
The primed units here - with some start on skin colors - are all from Peter Pig: pirates with captives, drunk pirates, and looting pirates. I think these will be used as markers in future games - haven't fully worked it out yet. One of the packs has some female figures in "come on guys" poses that I shifted over to my Old West collection.
This shows the artillery park, painted and just primed as well as some 'dedicated' gunner stands. Yes, there is quite a discrepancy between number of guns and gunner stands. Many of the stands within all those commands above could be used or, maybe, I will order some additional gunners. Many of the guns will be used to 'man' the start fort and the walls of the town with crews understood to be in place (well, maybe).
Those too few artillery stands and what will either be an artillery commander or the replacement stand - with some rework - for that lost and missing stand.








































